Optionally, upon returning to Stalwart, you can talk to Okrun, who will still be waiting outside the temple. You take one of the empty chests as proof. Regardless of how you retrieve the chest, it all leads to the same outcome: you open the chests, only to learn each and every one is filled with rocks. The lagufaeth will retrieve the chests, after which point you can decide how best to dismiss her - feed her a fish after saying "Xitlac Cualla" (this does not actually remove a fish from your inventory), shoo her, or threaten her. Then, command her to dive with "Cualla Micha". First, summon the lagufaeth with "Notoc Tlocotl". If you obtained the Giftbearer's Notebook, you can summon a lagufaeth to retrieve it for you.A character with at least 16 Constitution will feel the effects of the cold (suffering a Minor Fatigue status effect on leaving the water), but can push through and retrieve the chests regardless.Pale elves can naturally withstand the cold without any sort of ability check needed.A wizard with the Bulwark Against The Elements spell in their currently-active grimoire can cast the spell on you or on themselves, rendering either of you resistant to the cold long enough to retrieve the chests.There are multiple ways to retrieve the chests from the water, but attempting the dive with no protection at all will leave whoever makes the attempt with Major Fatigue. You can now approach the hole, beginning a scripted interaction. He throws a chest into the water through a hole in the ice and then leaves, a leather bag thrown over one shoulder. You'll catch up to Qexetl at the frozen pond in the center of Russetwood. She will be saddened to hear of his death, and request to keep the notebook you can let her do so, but this removes the option to summon a lagufaeth at the pond. If you'd like, you can return to Lafda and show her Ixtli's notebook. The Notebook describes how to call a lagufaeth to you at the Russetwood pond. Urthal robs travelers and Giftbearers for a living, and will attack you in an attempt to do the same - kill him to find that he's carrying a Giftbearer Notebook that belonged to Ixtli (which suggests why you couldn't find him). However, you'll find a group of bandits led by Urthal in the northeast portion of the map. There is no sign of Ixtli anywhere in Durgan's Battery. You now have two options for how to proceed: you can go directly to Russetwood to find out what Qexetl is up to, or you can pursue Ixtli towards Durgan's Battery. Qexetl then leaves the temple in a hurry. The window's hinges have rusted, requiring either Stealth 7 or a bottle of Oil to open the window far enough for you to overhear the priests talking about having hidden "the last batch" in the pond in Russetwood. Clearly the only solution is to eavesdrop! The eastern side of the temple has a latched window interact with it to begin a scripted interaction where you do exactly that. Attempting to investigate the chest in the corner of the temple will have one of the acolytes scold you.Įxiting the temple, you overhear raised voices within the temple - they're obviously talking about you, but the exact words are muffled. There are numerous ways to convince her to talk: Aggressive 2, Lore 7, or just sheer persistence, which will eventually unlock the dialogue choice "I can keep asking for a long time."Īny of these options will have Lafda tell you that Okrun's medallion was given to Ixtli, another Giftbearer, and that he was sent north towards Durgan's Battery to dispose of it. Unfortunately, Lafda is particularly unwilling to hand out information on the medallion. (You'll also see Qexetl, who will refuse to speak to you for long.) You can question Lafda on various subjects, including Okrun's medallion. Heading into the temple, you'll find Lafda, the head priestess. However, they refuse to give it back or even tell him where it is. but he's since changed his mind, and wants the medallion back. Talk to him to learn he gave a medallion and his old armor to the Giftbearers within the temple as a means to forget his past. When approaching the Temple of Ondra in Stalwart, you'll see Okrun shouting at the doors of the temple before angrily pacing back and forth. Before leaving the village behind, the dwarf wants to recover a medallion he gave to Lafda, priestess of the temple of Ondra, to be cast away in secret - a decision he now regrets. Okrun has lost everything during the attacks against Stalwart.
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